PDA

View Full Version : Tip Mouse sensitivity



XiD
01-13-2010, 06:32 PM
PC gaming is an interesting thing, mainly because the advantage of the mouse is so huge that it overshadows its console brethren in skill-cap. In order to fully explain why mouse sensitivity is so important, I will use a comparison between consoles and pc gaming to exemplify why it is so important to have a good, low mouse sensitivity.

When you play on a console game, you are using joysticks to handle your aiming. This is problematic. This is because the joystick comes with a limitation: when you push the joystick in any direction, you eventually cannot push it any further - you are hitting the plastic of the controller.

Why is this significant? After playing FPS games for more than a decade, sometimes at high levels of play (COD1 in CAL-M [we almost beat compLexity once!], ut2004 in cal-i + TWL before it sucked and became corrupt), I can tell you without a doubt that low sensitivity improves your aim. When you have to physically move your mouse a large distance (read- 2-3 inches) to turn 90 degrees, it means you have tons of control. Finesse aim and twitch becomes easier as you have less chance of making a mistake and overshooting your target with a high sensitivity.

So back to the consoles - why is this relevant? Because on a console, you cannot move your mouse further. Your joystick goes only so far. So you have a tradeoff of very low sensitivity (and thus absolutely killer aim) but then you can't turn worth a shit, meaning you'll be shot in the ass more times than you can count. Or, you have high sensitivity, with tough precision aiming, but you won't get jumped as much.

Luckily, us PC gamers don't have to worry about this. We simply move our mouse more physical distance across our desk, as rapidly as we can, to achieve this same 180-degree snap turn that the low sensitivity console player cannot do. This means that good players actively use, or seek to use, low (or lower) mouse sensitivity than originally seems comfortable. You CAN work yourself to get used to low sensitivity - it just takes time, patience, and effort on your part. I can absolutely guarantee that if you lower your senstivity, over time, you will have a marked improvement in accuracy.

Sometimes when I switch to sniper, I will lower my mouse dpi to get uber-low sensitivity. Sometimes I don't (since I use such low sensitivity anyway), but the point is, snap/twitch becomes immensely easier when you have a low sensitivity. Give it a try.

malkierx
01-13-2010, 11:25 PM
Huh, definitely news to me. I was under the assumption that one should get used to having a high sensitivity. I'll give this a shot next time I play and see how things go.

fenster
01-14-2010, 11:53 AM
Very much news to me as well. I play with a very sensitive mouse, but I think some of that has to do with the fact that I every class I play is not an accuracy oriented class but rather one that requires a lot of awareness and moving about (pyro, medic, engie). I like the high sensitivity so I can turn quickly as well.

But you've got me convinced. What I need to do is buy a nice mousepad and clear out some damn room on my desk so I can give this a try.

Trosck
01-14-2010, 12:05 PM
Sooo..I realize I'm not ridulouse like Xid, but I gotta disagree (to a degree) from my experiance. Maybe it's because I can change my mouse sensativity on the fly, and I don't snipe much, but low senstivity kills any sort of twitch game play. When I do snipe I up my sensitivty as high as I can to scope around as much as possible, and then lower it when I'm trying to kill someone. Anytime I find myself in low sensativity in a close fight I find myself not being able to manuever as much as I want to, though perhaps I just don't have enough practice.

I might try switching up my sensativity more, though. Though I'll probably have to clean off my desk then...

XiD
01-14-2010, 01:15 PM
Yes, as I said, it takes getting used to. I assure you, twitch becomes easier - this is because you have less room for error since you move your mouse more. The added bonus is your movements become much more fluid, less jerky - this helps for stuff like Melee combat (so you can always keep the enemy in front of you). It does take practice, because you need to get used to moving your mouse a large physical distance across your desk. This is something you have to dedicate yourself to - expect to suck for days, possibly weeks, before you start dominating again.

In TF2, my sensitivity is high for what I normally use. This is because of what garret said about most classes not requiring twitch. But in a game like cod, or ut (ESPECIALLY ut, which is completely dominated by twitch skill), my sensitivity is rock bottom. Most people assume snap aim comes from high sensitivity and moving your mouse minute amounts. Unfortunately, our brains don't work that fast, and our hands aren't that steady. We are finally getting to the point where our mice are good enough to detect the smallest of movements, the only issue is our hands aren't coordinated to do this effectively, consistently

When I am setting my sensitivity, I use a general rule of thumb: I like to move my mouse 9-10 inches across my desk in one direction to perform a full 360 degree turn.

[edit] I should point out that mouse sensitivity is still a personal preference, I have simply found that low sensitivity was the norm for very high level play.

JoeDusk
01-14-2010, 01:23 PM
I was always the low sensitivity user, when I say low, I mean, full stretch of mouse movement = 90degrees turning, but my razer was acting weird it wouldnt move in straight lines like it was always drunk and swirly, but having that recently fixed, I switched my razer dpi from 400 to 800 and it feels great.

XiD
01-14-2010, 01:31 PM
I was always the low sensitivity user, when I say low, I mean, full stretch of mouse movement = 90degrees turning, but my razer was acting weird it wouldnt move in straight lines like it was always drunk and swirly, but having that recently fixed, I switched my razer dpi from 400 to 800 and it feels great.

Yeah, this is how I played ut back in the day. 6-8 inches of desk space was 180 degrees for me. Now I've raised it a bit for tf2 because, honestly, the game isn't as skill based as ut.